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  • 22:54, 7 August 2018Textures (hist)[985 bytes]Admin.tofuman (talk | contribs) (Created page with "=Format= The textures used in SBOL use a .MIA extension. I'm unable to find any details on this format or if it is used in any other games. The format is unprotected and store...") originally created as "Client-assets-textures"
  • 01:33, 18 June 2018Sound Effects (hist)[693 bytes]Admin.tofuman (talk | contribs) (Created page with "== Format == The sound effects format in SBOL is DLS which is a file format which contains multiple WAV files and parameters. Luckily this is a known format and there are edit...")
  • 01:28, 18 June 2018Background Music (hist)[729 bytes]Admin.tofuman (talk | contribs) (Created page with "== Background Music == The music format in SBOL is WAV but it however uses DirectMusic Segment File (SGT) to accompany the WAV files this file contains the loop information. L...") originally created as "Client-assets-bgm"