Difference between revisions of "Server"

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(Server Binaries)
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Currently there are no fully functional public binaries. Currently we aren't at a stage where the game is functional with our server code. Once we have a release of the server software it will be posted here.
 
Currently there are no fully functional public binaries. Currently we aren't at a stage where the game is functional with our server code. Once we have a release of the server software it will be posted here.
  
In the mean time you can download an early build of a working server and client which currently has very limited functionality [http://wiki.sb-online.net/client/SBOL%20Server%20files.zip HERE]
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In the mean time you can download an early build of a working server and client which currently has very limited functionality [http://wiki.sb-online.net/client/SBOL%20Server%20files.zip HERE]. The login with this is
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Username: test
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Password: test
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you can create accounts using the SB server using the -createaccount switch further edits can be made using a SQLite DB editor like http://sqlitebrowser.org/
  
 
== Server Source Code ==
 
== Server Source Code ==
 
The server is currently in its early stages of development. It can be found on [https://github.com/tofuman0/SBOL GitHub here]
 
The server is currently in its early stages of development. It can be found on [https://github.com/tofuman0/SBOL GitHub here]

Revision as of 00:49, 4 December 2018

Server Binaries

Currently there are no fully functional public binaries. Currently we aren't at a stage where the game is functional with our server code. Once we have a release of the server software it will be posted here.

In the mean time you can download an early build of a working server and client which currently has very limited functionality HERE. The login with this is Username: test Password: test

you can create accounts using the SB server using the -createaccount switch further edits can be made using a SQLite DB editor like http://sqlitebrowser.org/

Server Source Code

The server is currently in its early stages of development. It can be found on GitHub here