Difference between revisions of "Packet 0x0100"

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m (Description)
m (Details)
 
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|style="width:100px; padding:4px; text-align:right; font-weight: bold;"|Size
 
|style="width:100px; padding:4px; text-align:right; font-weight: bold;"|Size
|style="width:160px; padding:4px;"|18 Bytes (Static)
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|style="width:160px; padding:4px;"|24 Bytes (Static)
 
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|style="width:100px; padding:4px; text-align:right; font-weight: bold;"|Response
 
|style="width:100px; padding:4px; text-align:right; font-weight: bold;"|Response

Latest revision as of 01:17, 15 November 2016

Example

 00 16 01 00 53 42 6F 00 XX XX XX XX XX XX XX XX
 XX XX XX XX XX XX XX XX

Description

Upon connecting the client will send this packet containing the players username. The packet has a constant string/Value at offset 0x04 which reads "SBo". Earlier versions of the client used "SB*" so could be used to indicate client version. The players username is 15 characters null terminated at offset 0x08

Details

Size 24 Bytes (Static)
Response 0x0180, 0x0181